Company History EN

Company History

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This is the success story of HandyGames™, one of the leading international developers and publishers of high-quality games with employees from all over the world. Ever since the company was founded in 2000, we have loved creating entertaining mobile games – from gamers for gamers. Yes, that’s right: We have maintained and reinforced our position in the gaming industry successfully for more than 14 years!

All of this is only possible due to a constant development process that involves creating new amazing games while using the benefits of new generation technologies. And in cooperation with premium partners like Apple, Google, Samsung, Microsoft, Sony and Nokia, we will continue to bring awesome game ideas to life!

2017

The Wearable Update

Android Wear 2.0 made Smartwatches even smarter and we’ve updated our top wearable games to support the new features.

First Games for the Oculus Rift

Released Panzer Panic VR and Stunt Kite Masters VR as our first game on the Oculus Rift.

2016

Industry 4.0 Apps

Presented our first Industry 4.0 App Pick-by-Watch, a smart intralogistics solution, tailored towards the needs of a networked storage system.

First Game for Gear VR powered by Oculus

Games for Tizen

Samsung launched their new Tizen Store and we brought four excellent games to the party! Among them, our top title Clouds & Sheep 2.

HandyGames Humble Mobile Bundle

A fantastic Humble Mobile Bundle featuring exclusively HandyGames games! A great end of the year bargain and the chance to support non-profit organizations.

Crazy about Consoles

Catch fish with dynamite or lean back and tend to your cute flock of sheep. Anyone can be mainstream. In 2016 we brought a breath of fresh air to the Sony PlayStation 4 and Xbox One.

Full Steam ahead

Make yourself comfortable, grab a hot drink, boot up your PC and build your very own kingdom. In cooperation with Headup Games we’ve released our hit game Townsmen for PC on Steam.

2015

German Developer Awards Triple

Won 3 awards at the German Developer Awards in the categories Best German Game Studio, Social Commitment and Best Mobile Game for Clouds & Sheep 2.

First Virtual Reality Games

Released our first two Virtual Reality Games I Slay Zombies – VR Shooter and Hidden Temple – VR Adventure for Android.

First Game on Xbox One

Super Party Sports: Football was released, to much acclaim, as our first game on Xbox One.

Wearable Game Pioneer

Release of various high-quality wearable games like Max – My Fitness Dog and My Fitness Maze as one of the very first game developers in this market segment.

First Game for Sony PlayStation 4

Aces of the Luftwaffe was successfully released as the first HandyGames title on the Sony PlayStation 4.

First PC Game on Steam

Aces of the Luftwaffe became our first release on Steam, emphasising our continued push to go “beyond mobile”.

2014

German Games Developer Awards

Aces of the Luftwaffe received the award for the best game in the category ‘innovation’ at the German Games Developer Awards.

Android TV by Google

One of the first developers to be on the new smart TV platform Android TV.

Amazon Fire TV Launch

Release of the four games Aces of the Luftwaffe, Save the Puppies, Ninja Hero Cats and Farm Invasion USA for the new Amazon Fire TV on its launch date.

Amazon Fire Phone Launch partner

Partner of Amazon Fire Phone’s launch. Release of our game Stage Dive Legends for this special platform just in time.

1 Million Reviews

Our games reached 1 million reviews on Google Play.

4th Place at the German Developer Studio of the Year Awards

4th place at the German developer studio of the year awards by “Making Games”.

2012 – 2013

“1941 Frozen Front” (Game)

One of the first turn-based multiplayer games presented by Google at the Google I/O 2013. Later officially and successfully released on Google Play.

Google Play Game Services

Launch partner of Google Play Game Services with several titles which were presented at the Google I/O 2013.

First Game for Windows Phone 8

Aces of the Luftwaffe was the first game ported to the Windows Phone 8.

Samsung Smart App Challenge

2nd prize for Clouds & Sheep – Chord Edition! HandyGames™ was the first developer that successfully used Chord SDK to beam sheep between Samsung devices.

Tizen App Challenge

Honorable mention and a prize of $ 40,000 for our game Stage Dive Legends.

2nd Place at the Opera Top Apps Awards 2013

Aces of the Luftwaffe won 2nd place at the Opera Top Apps Awards 2013 in the category “Games: Action”.

2011 – 2012

“Unconsoles”

Support for the first mobile phones which went beyond mobile like the OUYA or now the Samsung S Console.

Samsung Smart App Challenge

1st prize ($ 100,000) for Guns ‘n’ Glory WW2.

2010 – 2011

Games for Sony Xperia Play

First games for the Sony Xperia Play, the first mobile handset with real gaming controls.

Immersion Haptics

First company to use Immersion Haptics in almost every Android game.

2004 – 2010

Mission “Free”

First releases of free-to-play games thanks to in-game advertising.

Zeemote support

First game support for the Zeemote, a small external joystick for mobile games.

GestureTek Technology

First two games (Snowboard Rush and Hamster Hustle) in which the players control the game characters by using body movements in front of the mobile phone’s camera pre-installed on the Sony Ericsson Yari device.

2003 – 2004

Games for Nokia N-Gage

First games for the Nokia N-Gage.

GPS/UMTS Game

R&D showcase for location-based games (LBS games) with a unique Siemens Mobile Phone. We combined the real with the virtual world map in a science fiction game.

2002 – 2003

“Fussball Fun” (Game)

First color J2ME soccer game for the World Cup of T-Mobile/T-Online. It was developed for the first color J2ME device, SGH-T 100, which was sold exclusively on T-Mobile. The game was heavily advertised during the World Cup 2002.

“Battle Mail” (Game)

First online/mobile/SMS game for Siemens Mobile Phones on the C45.

“007 Ice Racer” (Game)

First James Bond game on behalf of Vodafone Global for the movie “Die another Day”.

2000 – 2002

Foundation

HandyGames™ was founded in 2000 by the two brothers Markus and Christopher Kassulke and their business partner Udo Bausewein.

First mobile
pre-installed games

Published the first mobile pre-installed games together with Siemens Mobile Phones.

WAP Games

First monochromatic WAP Games.